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Posted

As some of you know who play this game, there are no magic items listed. I’m supposed to use my imagination.

Of course, if you have no idea what magic items would go with T&T, so that method is not working for me.

I realize an item that increases the luck or strength of a character would help. But that is insufficient. I’ll come up with such items, and post them on this site. If some T&T guru thinks my items aren’t compatible with this game, I can’t help that. There is no guidance.

Author
Categories Tunnels and Trolls, comments

Posted

Sub-Floors Basement of Talon Castle ruins. The rooms and stairs are enclosed. This is an Isomentric cutaway to show the rom interiors.

1) small room, the metal ladder has rotted away.

2) a catch near the top step must be flipped away from the stairs. Otherwise one of tghe steps will fall through to a narrow place under it. Trapping anyone that falls in, well, a pixie will likely get free. But a pixie wont activate the trap.

3), a sarcophagus containing a dead cleric.

4) his burial goods.

5) a younger cleric is buried here

6) the second cleric’s burial goods

7) a small room. A rope is required to get down here. A quick thinking adventurer will realize that if this is a trap, where are the bones of those who fell in ?

8) sturdy stairs downward

9) a small 10’ by 10’ room.

10) a sarcophagus. A trap. The skeleton is waiting for someone to reach in, it will then attack. MR 10 , scimitar 4 dice

11) stairs leading to where ?



Author
Categories Tunnels and Trolls, Zogland

Posted

Basement of Talon Castle ruins. The rooms and stairs are enclosed. This is an Isomentric cutaway to show the rom interiors.

1) stairs up to surface

2) false door

3), 4), 5), and 7) are empty cages

6) hole into a dungeon, no way back up that you can see.

8) stairs down to small room

9) skeleton, undead MR 10, 2dice.

10) small room

11) small chest contains 75 gold pieces, 150 silver pieces, a silver dagger.


Author
Categories Tunnels and Trolls, Zogland

Posted

Down on the coast of Zogland is a ruin called Talon castle.

1) skelatal remains, not undead.

2) entrance One skeleton to the North. Three skeletons to the South. MR 10 scimitar 4 dice and shield takes one hit

3) two skeletons, MR 10 scimitar 4 dice and shield takes one hit

4) a partially blocked entrance. The boards might cover a trap.

5) moving the rocks, hopefully after the skeletons are dead, will find a small box. It has two 50 gp pearls, and 25 silver pieces in it.

6) and 7) deadly fungi.

8) stairs down into the basement.

9) just a skeleton

10) The two skeletons to the south, with green shields, have a low level poison and spikes on their shields. Luck 1 save to avoid. Fail means 2 hits to strength. MR 10 scimitar 4 dice and shield takes one hit

11) in a shallow hole under this skeleton is a small ring. Any fire attacks on wearer are at half damage.

12) a wooden hatch in the dirt. Drop into the basement.


Author
Categories Tunnels and Trolls, Zogland

Posted

Not complete as I’ll be mapping it as I make decisions on what goes where. Old Town, the first scenario, is shown. Each hex is 500 miles wide. So most detail wont be shown at this scale.

The dark blue hexes are deep ocean. The light blue are shallower, but not rocky. The ocean rocks are marked.

Each triangle on the map, the points, are numbered.

1) nothing yet
2) Giants, Zogand
3) Zogand, Dwarves
4) Trolls
5) nothing yet
6) Zeg, Elves and Humans
7) wasteland
8) Shur Land, Elves and Humans
9) Shur Land, Elves and Humans
10) Zeg


Author
Categories Tunnels and Trolls, Bragnol

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