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Posted


I have ver 4 and 5.5 of T&T. I’ll be working on scenarios, characters, towns, etc.

I’ll have to spend some time re-reading the rules so it works with this site’s scenarios, villages, etc.

If you just need generic maps and generic scenarios, they were originally set up for AD&D 1E, here is the link. Over 1000 maps there.

Author
Categories Tunnels and Trolls

Posted


April, 2018

Apr 8

Navigation menus fixed. Somehow the default page for articles got changed to archive.

Apr 2

Fixed the links in the navigation menus. i still have no idea why the browsers I have wont display the menus on all pages.

March

Mar 29

Lost connection to the database, but its all fixed now.

Mar 28

Site move to here, and the site navigation menus are all updated.

I have a weapons, armor, materials, etc. price list, but it has to be edited for TnT.

November, 2016

Nov 6

Updated the map for Zogand.

August

Aug 27

Working on navigation menus. Done.

Aug 16

Added part of a new town, Joker. Added some region maps and a bit of site navigation.

Aug 15

Added a partial hexagon world. Working on a generic price list for this game world for items, weapons, armor, packs, etc. that I copied from my AD&D first edition site. But its not in coinage for this game so I will have to find time to convert them.

Updated the world map. Added Zogand, The Rocks, and Shur Land area maps.

Aug 1

In the process of typing and posting an alphabetized generic price list for game items for my campaign. About 15 pages worth. Some letters wll be combined.

July

July 12

Added detail on the town.

June

June 17

Added a comment on the game.

June 16

First scenario posted. I’ll add town details later on.


Author
Categories Tunnels and Trolls, Whats new

Posted


Not complete as I’ll be mapping it as I make decisions on what goes where. Old Town, the first scenario, is shown. Each hex is 500 miles wide. So most detail wont be shown.

The dark blue hexes are deep ocean. The light blue are shallower, but not rocky. The ocean rocks are marked.

Each triangle on the map, the points, are numbered.

1) nothing yet
2) Giants, Zogand
3) Zogand, Dwarves
4) Trolls
5) nothing yet
6) Zeg, Elves and Humans
7) wasteland
8) Shur Land, Elves and Humans
9) Shur Land, Elves and Humans
10) Zeg


Author
Categories Tunnels and Trolls, Bragnol

Posted


This is the west end of Joker. The map is 500’ × 400’. Lots of farm land nearby. The nearby bay has a small or three seaport. The distant volcano occasionaly places an ash cloud over this area.

Tax collector by the gate. Villagers, guard towers, stone gate. A large wizard tower for the wizard who helps guard the town. Plenty of water sources to quell thirst. Even a tavern or two.


Each hexagon is 500 miles across.


Author
Categories Tunnels and Trolls, Bragnol